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a) completely refactor abstract UI code
b) single-thread Tranzport implementation
c) implement BasicUI to share functionality across multiple
controllers
d) various minor fixes here and there
git-svn-id: svn://localhost/trunk/ardour2@468 d708f5d6-7413-0410-9779-e7cbd77b26cf
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38 changed files with 1218 additions and 1084 deletions
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@ -2283,18 +2283,10 @@ Editor::set_state (const XMLNode& node)
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Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
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bool yn = (prop->value() == X_("yes"));
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cerr << "at load time, show-editor-mixer = " << prop->value() << endl;
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/* do it twice to force the change */
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tact->set_active (!yn);
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cerr << "now reset to " << yn << endl;
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tact->set_active (yn);
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cerr << "should be done\n";
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}
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}
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