ardour/libs/surfaces/websockets/message.h

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2020-02-20 13:12:36 +01:00
/*
* Copyright (C) 2020 Luciano Iam <lucianito@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef websockets_message_h
#define websockets_message_h
#include "state.h"
class NodeStateMessage
{
public:
NodeStateMessage (const NodeState& state);
NodeStateMessage (void *, size_t);
size_t serialize (void *, size_t) const;
bool is_valid () const { return _valid; }
bool is_write () const { return _write; }
const NodeState& state () const { return _state; }
private:
bool _valid;
bool _write;
NodeState _state;
};
#endif // websockets_message_h