ardour/libs/fluidsynth/src/fluid_voice.c

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
*
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* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#include "fluid_sys.h"
#include "fluid_voice.h"
#include "fluid_mod.h"
#include "fluid_chan.h"
#include "fluid_conv.h"
#include "fluid_synth.h"
#include "fluid_sys.h"
#include "fluid_sfont.h"
#include "fluid_rvoice_event.h"
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#include "fluid_defsfont.h"
/* used for filter turn off optimization - if filter cutoff is above the
specified value and filter q is below the other value, turn filter off */
#define FLUID_MAX_AUDIBLE_FILTER_FC 19000.0f
#define FLUID_MIN_AUDIBLE_FILTER_Q 1.2f
/* min vol envelope release (to stop clicks) in SoundFont timecents */
#define FLUID_MIN_VOLENVRELEASE -7200.0f /* ~16ms */
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static const int32_t INT24_MAX = (1 << (16 + 8 - 1));
static int fluid_voice_calculate_runtime_synthesis_parameters(fluid_voice_t *voice);
static int calculate_hold_decay_buffers(fluid_voice_t *voice, int gen_base,
int gen_key2base, int is_decay);
static fluid_real_t
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fluid_voice_get_lower_boundary_for_attenuation(fluid_voice_t *voice);
#define UPDATE_RVOICE0(proc) \
do { \
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS]; \
fluid_rvoice_eventhandler_push(voice->eventhandler, proc, voice->rvoice, param); \
} while (0)
#define UPDATE_RVOICE_GENERIC_R1(proc, obj, rarg) \
do { \
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS]; \
param[0].real = rarg; \
fluid_rvoice_eventhandler_push(voice->eventhandler, proc, obj, param); \
} while (0)
#define UPDATE_RVOICE_GENERIC_I1(proc, obj, iarg) \
do { \
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS]; \
param[0].i = iarg; \
fluid_rvoice_eventhandler_push(voice->eventhandler, proc, obj, param); \
} while (0)
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#define UPDATE_RVOICE_GENERIC_I2(proc, obj, iarg1, iarg2) \
do { \
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS]; \
param[0].i = iarg1; \
param[1].i = iarg2; \
fluid_rvoice_eventhandler_push(voice->eventhandler, proc, obj, param); \
} while (0)
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#define UPDATE_RVOICE_GENERIC_IR(proc, obj, iarg, rarg) \
do { \
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS]; \
param[0].i = iarg; \
param[1].real = rarg; \
fluid_rvoice_eventhandler_push(voice->eventhandler, proc, obj, param); \
} while (0)
#define UPDATE_RVOICE_R1(proc, arg1) UPDATE_RVOICE_GENERIC_R1(proc, voice->rvoice, arg1)
#define UPDATE_RVOICE_I1(proc, arg1) UPDATE_RVOICE_GENERIC_I1(proc, voice->rvoice, arg1)
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#define UPDATE_RVOICE_BUFFERS_AMP(proc, iarg, rarg) UPDATE_RVOICE_GENERIC_IR(proc, &voice->rvoice->buffers, iarg, rarg)
#define UPDATE_RVOICE_ENVLFO_R1(proc, envp, rarg) UPDATE_RVOICE_GENERIC_R1(proc, &voice->rvoice->envlfo.envp, rarg)
#define UPDATE_RVOICE_ENVLFO_I1(proc, envp, iarg) UPDATE_RVOICE_GENERIC_I1(proc, &voice->rvoice->envlfo.envp, iarg)
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static FLUID_INLINE void
fluid_voice_update_volenv(fluid_voice_t *voice,
int enqueue,
fluid_adsr_env_section_t section,
unsigned int count,
fluid_real_t coeff,
fluid_real_t increment,
fluid_real_t min,
fluid_real_t max)
{
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS];
param[0].i = section;
param[1].i = count;
param[2].real = coeff;
param[3].real = increment;
param[4].real = min;
param[5].real = max;
if(enqueue)
{
fluid_rvoice_eventhandler_push(voice->eventhandler,
fluid_adsr_env_set_data,
&voice->rvoice->envlfo.volenv,
param);
}
else
{
fluid_adsr_env_set_data(&voice->rvoice->envlfo.volenv, param);
}
}
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static FLUID_INLINE void
fluid_voice_update_modenv(fluid_voice_t *voice,
int enqueue,
fluid_adsr_env_section_t section,
unsigned int count,
fluid_real_t coeff,
fluid_real_t increment,
fluid_real_t min,
fluid_real_t max)
{
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS];
param[0].i = section;
param[1].i = count;
param[2].real = coeff;
param[3].real = increment;
param[4].real = min;
param[5].real = max;
if(enqueue)
{
fluid_rvoice_eventhandler_push(voice->eventhandler,
fluid_adsr_env_set_data,
&voice->rvoice->envlfo.modenv,
param);
}
else
{
fluid_adsr_env_set_data(&voice->rvoice->envlfo.modenv, param);
}
}
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static FLUID_INLINE void fluid_voice_sample_unref(fluid_sample_t **sample)
{
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if(*sample != NULL)
{
fluid_sample_decr_ref(*sample);
*sample = NULL;
}
}
/*
* Swaps the current rvoice with the current overflow_rvoice
*/
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static void fluid_voice_swap_rvoice(fluid_voice_t *voice)
{
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fluid_rvoice_t *rtemp = voice->rvoice;
int ctemp = voice->can_access_rvoice;
voice->rvoice = voice->overflow_rvoice;
voice->can_access_rvoice = voice->can_access_overflow_rvoice;
voice->overflow_rvoice = rtemp;
voice->can_access_overflow_rvoice = ctemp;
}
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static void fluid_voice_initialize_rvoice(fluid_voice_t *voice, fluid_real_t output_rate)
{
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fluid_rvoice_param_t param[MAX_EVENT_PARAMS];
FLUID_MEMSET(voice->rvoice, 0, sizeof(fluid_rvoice_t));
/* The 'sustain' and 'finished' segments of the volume / modulation
* envelope are constant. They are never affected by any modulator
* or generator. Therefore it is enough to initialize them once
* during the lifetime of the synth.
*/
fluid_voice_update_volenv(voice, FALSE, FLUID_VOICE_ENVSUSTAIN,
0xffffffff, 1.0f, 0.0f, -1.0f, 2.0f);
fluid_voice_update_volenv(voice, FALSE, FLUID_VOICE_ENVFINISHED,
0xffffffff, 0.0f, 0.0f, -1.0f, 1.0f);
fluid_voice_update_modenv(voice, FALSE, FLUID_VOICE_ENVSUSTAIN,
0xffffffff, 1.0f, 0.0f, -1.0f, 2.0f);
fluid_voice_update_modenv(voice, FALSE, FLUID_VOICE_ENVFINISHED,
0xffffffff, 0.0f, 0.0f, -1.0f, 1.0f);
param[0].i = FLUID_IIR_LOWPASS;
param[1].i = 0;
fluid_iir_filter_init(&voice->rvoice->resonant_filter, param);
param[0].i = FLUID_IIR_DISABLED;
fluid_iir_filter_init(&voice->rvoice->resonant_custom_filter, param);
param[0].real = output_rate;
fluid_rvoice_set_output_rate(voice->rvoice, param);
}
/*
* new_fluid_voice
*/
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fluid_voice_t *
new_fluid_voice(fluid_rvoice_eventhandler_t *handler, fluid_real_t output_rate)
{
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fluid_voice_t *voice;
voice = FLUID_NEW(fluid_voice_t);
if(voice == NULL)
{
FLUID_LOG(FLUID_ERR, "Out of memory");
return NULL;
}
voice->can_access_rvoice = TRUE;
voice->can_access_overflow_rvoice = TRUE;
voice->rvoice = FLUID_NEW(fluid_rvoice_t);
voice->overflow_rvoice = FLUID_NEW(fluid_rvoice_t);
if(voice->rvoice == NULL || voice->overflow_rvoice == NULL)
{
FLUID_LOG(FLUID_ERR, "Out of memory");
delete_fluid_voice(voice);
return NULL;
}
voice->status = FLUID_VOICE_CLEAN;
voice->chan = NO_CHANNEL;
voice->key = 0;
voice->vel = 0;
voice->eventhandler = handler;
voice->channel = NULL;
voice->sample = NULL;
voice->output_rate = output_rate;
/* Initialize both the rvoice and overflow_rvoice */
fluid_voice_initialize_rvoice(voice, output_rate);
fluid_voice_swap_rvoice(voice);
fluid_voice_initialize_rvoice(voice, output_rate);
return voice;
}
/*
* delete_fluid_voice
*/
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void
delete_fluid_voice(fluid_voice_t *voice)
{
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fluid_return_if_fail(voice != NULL);
if(!voice->can_access_rvoice || !voice->can_access_overflow_rvoice)
{
FLUID_LOG(FLUID_WARN, "Deleting voice %u which has locked rvoices!", voice->id);
}
FLUID_FREE(voice->overflow_rvoice);
FLUID_FREE(voice->rvoice);
FLUID_FREE(voice);
}
/* fluid_voice_init
*
* Initialize the synthesis process
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* inst_zone, the Instrument Zone contains the sample, Keyrange,Velrange
* of the voice.
* When playing legato (n1,n2) in mono mode, n2 will use n1 voices
* as far as n2 still enters in Keyrange,Velrange of n1.
*/
int
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fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample,
fluid_zone_range_t *inst_zone_range,
fluid_channel_t *channel, int key, int vel, unsigned int id,
unsigned int start_time, fluid_real_t gain)
{
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/* Note: The voice parameters will be initialized later, when the
* generators have been retrieved from the sound font. Here, only
* the 'working memory' of the voice (position in envelopes, history
* of IIR filters, position in sample etc) is initialized. */
int i;
if(!voice->can_access_rvoice)
{
if(voice->can_access_overflow_rvoice)
{
fluid_voice_swap_rvoice(voice);
}
else
{
FLUID_LOG(FLUID_ERR, "Internal error: Cannot access an rvoice in fluid_voice_init!");
return FLUID_FAILED;
}
}
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/* We are now guaranteed to have access to the rvoice */
if(voice->sample)
{
fluid_voice_off(voice);
}
voice->zone_range = inst_zone_range; /* Instrument zone range for legato */
voice->id = id;
voice->chan = fluid_channel_get_num(channel);
voice->key = (unsigned char) key;
voice->vel = (unsigned char) vel;
voice->channel = channel;
voice->mod_count = 0;
voice->start_time = start_time;
voice->has_noteoff = 0;
UPDATE_RVOICE0(fluid_rvoice_reset);
/* Increment the reference count of the sample to prevent the
unloading of the soundfont while this voice is playing,
once for us and once for the rvoice. */
fluid_sample_incr_ref(sample);
fluid_rvoice_eventhandler_push_ptr(voice->eventhandler, fluid_rvoice_set_sample, voice->rvoice, sample);
fluid_sample_incr_ref(sample);
voice->sample = sample;
i = fluid_channel_get_interp_method(channel);
UPDATE_RVOICE_I1(fluid_rvoice_set_interp_method, i);
/* Set all the generators to their default value, according to SF
* 2.01 section 8.1.3 (page 48). The value of NRPN messages are
* copied from the channel to the voice's generators. The sound font
* loader overwrites them. The generator values are later converted
* into voice parameters in
* fluid_voice_calculate_runtime_synthesis_parameters. */
fluid_gen_init(&voice->gen[0], channel);
UPDATE_RVOICE_I1(fluid_rvoice_set_samplemode, _SAMPLEMODE(voice));
voice->synth_gain = gain;
/* avoid division by zero later*/
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if(voice->synth_gain < 0.0000001f)
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{
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voice->synth_gain = 0.0000001f;
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}
UPDATE_RVOICE_R1(fluid_rvoice_set_synth_gain, voice->synth_gain);
/* Set up buffer mapping, should be done more flexible in the future. */
i = 2 * channel->synth->audio_groups;
i += (voice->chan % channel->synth->effects_groups) * channel->synth->effects_channels;
UPDATE_RVOICE_GENERIC_I2(fluid_rvoice_buffers_set_mapping, &voice->rvoice->buffers, 2, i + SYNTH_REVERB_CHANNEL);
UPDATE_RVOICE_GENERIC_I2(fluid_rvoice_buffers_set_mapping, &voice->rvoice->buffers, 3, i + SYNTH_CHORUS_CHANNEL);
i = 2 * (voice->chan % channel->synth->audio_groups);
UPDATE_RVOICE_GENERIC_I2(fluid_rvoice_buffers_set_mapping, &voice->rvoice->buffers, 0, i);
UPDATE_RVOICE_GENERIC_I2(fluid_rvoice_buffers_set_mapping, &voice->rvoice->buffers, 1, i + 1);
return FLUID_OK;
}
/**
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* Update sample rate.
* @note If the voice is active, it will be turned off.
*/
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void
fluid_voice_set_output_rate(fluid_voice_t *voice, fluid_real_t value)
{
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if(fluid_voice_is_playing(voice))
{
fluid_voice_off(voice);
}
voice->output_rate = value;
UPDATE_RVOICE_GENERIC_R1(fluid_rvoice_set_output_rate, voice->rvoice, value);
UPDATE_RVOICE_GENERIC_R1(fluid_rvoice_set_output_rate, voice->overflow_rvoice, value);
}
/**
* Set the value of a generator.
* @param voice Voice instance
* @param i Generator ID (#fluid_gen_type)
* @param val Generator value
*/
void
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fluid_voice_gen_set(fluid_voice_t *voice, int i, float val)
{
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voice->gen[i].val = val;
voice->gen[i].flags = GEN_SET;
if(i == GEN_SAMPLEMODE)
{
UPDATE_RVOICE_I1(fluid_rvoice_set_samplemode, (int) val);
}
}
/**
* Offset the value of a generator.
* @param voice Voice instance
* @param i Generator ID (#fluid_gen_type)
* @param val Value to add to the existing value
*/
void
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fluid_voice_gen_incr(fluid_voice_t *voice, int i, float val)
{
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voice->gen[i].val += val;
voice->gen[i].flags = GEN_SET;
}
/**
* Get the value of a generator.
* @param voice Voice instance
* @param gen Generator ID (#fluid_gen_type)
* @return Current generator value
*/
float
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fluid_voice_gen_get(fluid_voice_t *voice, int gen)
{
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return voice->gen[gen].val;
}
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fluid_real_t fluid_voice_gen_value(const fluid_voice_t *voice, int num)
{
return (fluid_real_t)(voice->gen[num].val + voice->gen[num].mod + voice->gen[num].nrpn);
}
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/*
* fluid_voice_start
*/
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void fluid_voice_start(fluid_voice_t *voice)
{
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/* The maximum volume of the loop is calculated and cached once for each
* sample with its nominal loop settings. This happens, when the sample is used
* for the first time.*/
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fluid_voice_calculate_runtime_synthesis_parameters(voice);
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#ifdef WITH_PROFILING
voice->ref = fluid_profile_ref();
#endif
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voice->status = FLUID_VOICE_ON;
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/* Increment voice count */
voice->channel->synth->active_voice_count++;
}
/**
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* Calculate the amplitude of a voice.
*
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* @param gain The gain value in the range [0.0 ; 1.0]
* @return An amplitude used by rvoice_mixer's buffers
*/
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static FLUID_INLINE fluid_real_t
fluid_voice_calculate_gain_amplitude(const fluid_voice_t *voice, fluid_real_t gain)
{
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/* we use 24bit samples in fluid_rvoice_dsp. in order to normalize float
* samples to [0.0;1.0] divide samples by the max. value of an int24 and
* amplify them with the gain */
return gain * voice->synth_gain / (INT24_MAX * 1.0f);
}
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/* Useful to return the nominal pitch of a key */
/* The nominal pitch is dependant of voice->root_pitch,tuning, and
GEN_SCALETUNE generator.
This is useful to set the value of GEN_PITCH generator on noteOn.
This is useful to get the beginning/ending pitch for portamento.
*/
fluid_real_t fluid_voice_calculate_pitch(fluid_voice_t *voice, int key)
{
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fluid_tuning_t *tuning;
fluid_real_t x, pitch;
/* Now the nominal pitch of the key is returned.
* Note about SCALETUNE: SF2.01 8.1.3 says, that this generator is a
* non-realtime parameter. So we don't allow modulation (as opposed
* to fluid_voice_gen_value(voice, GEN_SCALETUNE) When the scale tuning is varied,
* one key remains fixed. Here C3 (MIDI number 60) is used.
*/
if(fluid_channel_has_tuning(voice->channel))
{
tuning = fluid_channel_get_tuning(voice->channel);
x = fluid_tuning_get_pitch(tuning, (int)(voice->root_pitch / 100.0f));
pitch = voice->gen[GEN_SCALETUNE].val / 100.0f *
(fluid_tuning_get_pitch(tuning, key) - x) + x;
}
else
{
pitch = voice->gen[GEN_SCALETUNE].val
* (key - voice->root_pitch / 100.0f) + voice->root_pitch;
}
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return pitch;
}
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void
fluid_voice_calculate_gen_pitch(fluid_voice_t *voice)
{
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voice->gen[GEN_PITCH].val = fluid_voice_calculate_pitch(voice, fluid_voice_get_actual_key(voice));
}
/*
* fluid_voice_calculate_runtime_synthesis_parameters
*
* in this function we calculate the values of all the parameters. the
* parameters are converted to their most useful unit for the DSP
* algorithm, for example, number of samples instead of
* timecents. Some parameters keep their "perceptual" unit and
* conversion will be done in the DSP function. This is the case, for
* example, for the pitch since it is modulated by the controllers in
* cents. */
static int
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fluid_voice_calculate_runtime_synthesis_parameters(fluid_voice_t *voice)
{
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int i;
unsigned int n;
static int const list_of_generators_to_initialize[] =
{
GEN_STARTADDROFS, /* SF2.01 page 48 #0 */
GEN_ENDADDROFS, /* #1 */
GEN_STARTLOOPADDROFS, /* #2 */
GEN_ENDLOOPADDROFS, /* #3 */
/* GEN_STARTADDRCOARSEOFS see comment below [1] #4 */
GEN_MODLFOTOPITCH, /* #5 */
GEN_VIBLFOTOPITCH, /* #6 */
GEN_MODENVTOPITCH, /* #7 */
GEN_FILTERFC, /* #8 */
GEN_FILTERQ, /* #9 */
GEN_MODLFOTOFILTERFC, /* #10 */
GEN_MODENVTOFILTERFC, /* #11 */
/* GEN_ENDADDRCOARSEOFS [1] #12 */
GEN_MODLFOTOVOL, /* #13 */
/* not defined #14 */
GEN_CHORUSSEND, /* #15 */
GEN_REVERBSEND, /* #16 */
GEN_PAN, /* #17 */
/* not defined #18 */
/* not defined #19 */
/* not defined #20 */
GEN_MODLFODELAY, /* #21 */
GEN_MODLFOFREQ, /* #22 */
GEN_VIBLFODELAY, /* #23 */
GEN_VIBLFOFREQ, /* #24 */
GEN_MODENVDELAY, /* #25 */
GEN_MODENVATTACK, /* #26 */
GEN_MODENVHOLD, /* #27 */
GEN_MODENVDECAY, /* #28 */
/* GEN_MODENVSUSTAIN [1] #29 */
GEN_MODENVRELEASE, /* #30 */
/* GEN_KEYTOMODENVHOLD [1] #31 */
/* GEN_KEYTOMODENVDECAY [1] #32 */
GEN_VOLENVDELAY, /* #33 */
GEN_VOLENVATTACK, /* #34 */
GEN_VOLENVHOLD, /* #35 */
GEN_VOLENVDECAY, /* #36 */
/* GEN_VOLENVSUSTAIN [1] #37 */
GEN_VOLENVRELEASE, /* #38 */
/* GEN_KEYTOVOLENVHOLD [1] #39 */
/* GEN_KEYTOVOLENVDECAY [1] #40 */
/* GEN_STARTLOOPADDRCOARSEOFS [1] #45 */
GEN_KEYNUM, /* #46 */
GEN_VELOCITY, /* #47 */
GEN_ATTENUATION, /* #48 */
/* GEN_ENDLOOPADDRCOARSEOFS [1] #50 */
/* GEN_COARSETUNE [1] #51 */
/* GEN_FINETUNE [1] #52 */
GEN_OVERRIDEROOTKEY, /* #58 */
GEN_PITCH, /* --- */
GEN_CUSTOM_BALANCE, /* --- */
GEN_CUSTOM_FILTERFC, /* --- */
GEN_CUSTOM_FILTERQ /* --- */
};
/* When the voice is made ready for the synthesis process, a lot of
* voice-internal parameters have to be calculated.
*
* At this point, the sound font has already set the -nominal- value
* for all generators (excluding GEN_PITCH). Most generators can be
* modulated - they include a nominal value and an offset (which
* changes with velocity, note number, channel parameters like
* aftertouch, mod wheel...) Now this offset will be calculated as
* follows:
*
* - Process each modulator once.
* - Calculate its output value.
* - Find the target generator.
* - Add the output value to the modulation value of the generator.
*
* Note: The generators have been initialized with
* fluid_gen_init().
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*/
for(i = 0; i < voice->mod_count; i++)
{
fluid_mod_t *mod = &voice->mod[i];
fluid_real_t modval = fluid_mod_get_value(mod, voice);
int dest_gen_index = mod->dest;
fluid_gen_t *dest_gen = &voice->gen[dest_gen_index];
dest_gen->mod += modval;
/* fluid_dump_modulator(mod); */
}
/* Now the generators are initialized, nominal and modulation value.
* The voice parameters (which depend on generators) are calculated
* with fluid_voice_update_param. Processing the list of generator
* changes will calculate each voice parameter once.
*
* Note [1]: Some voice parameters depend on several generators. For
* example, the pitch depends on GEN_COARSETUNE, GEN_FINETUNE and
* GEN_PITCH. voice->pitch. Unnecessary recalculation is avoided
* by removing all but one generator from the list of voice
* parameters. Same with GEN_XXX and GEN_XXXCOARSE: the
* initialisation list contains only GEN_XXX.
*/
/* Calculate the voice parameter(s) dependent on each generator. */
for(n = 0; n < FLUID_N_ELEMENTS(list_of_generators_to_initialize); n++)
{
fluid_voice_update_param(voice, list_of_generators_to_initialize[n]);
}
/* Start portamento if enabled */
{
/* fromkey note comes from "GetFromKeyPortamentoLegato()" detector.
When fromkey is set to ValidNote , portamento is started */
/* Return fromkey portamento */
int fromkey = voice->channel->synth->fromkey_portamento;
if(fluid_channel_is_valid_note(fromkey))
{
/* Send portamento parameters to the voice dsp */
fluid_voice_update_portamento(voice, fromkey, fluid_voice_get_actual_key(voice));
}
}
/* Make an estimate on how loud this voice can get at any time (attenuation). */
UPDATE_RVOICE_R1(fluid_rvoice_set_min_attenuation_cB,
fluid_voice_get_lower_boundary_for_attenuation(voice));
return FLUID_OK;
}
/*
* calculate_hold_decay_buffers
*/
static int
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calculate_hold_decay_buffers(fluid_voice_t *voice, int gen_base,
int gen_key2base, int is_decay)
{
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/* Purpose:
*
* Returns the number of DSP loops, that correspond to the hold
* (is_decay=0) or decay (is_decay=1) time.
* gen_base=GEN_VOLENVHOLD, GEN_VOLENVDECAY, GEN_MODENVHOLD,
* GEN_MODENVDECAY gen_key2base=GEN_KEYTOVOLENVHOLD,
* GEN_KEYTOVOLENVDECAY, GEN_KEYTOMODENVHOLD, GEN_KEYTOMODENVDECAY
*/
fluid_real_t timecents;
fluid_real_t seconds;
int buffers;
/* SF2.01 section 8.4.3 # 31, 32, 39, 40
* GEN_KEYTOxxxENVxxx uses key 60 as 'origin'.
* The unit of the generator is timecents per key number.
* If KEYTOxxxENVxxx is 100, a key one octave over key 60 (72)
* will cause (60-72)*100=-1200 timecents of time variation.
* The time is cut in half.
*/
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timecents = (fluid_voice_gen_value(voice, gen_base) + fluid_voice_gen_value(voice, gen_key2base) * (fluid_real_t)(60 - fluid_voice_get_actual_key(voice)));
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/* Range checking */
if(is_decay)
{
/* SF 2.01 section 8.1.3 # 28, 36 */
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if(timecents > 8000.f)
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{
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timecents = 8000.f;
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}
}
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else
{
/* SF 2.01 section 8.1.3 # 27, 35 */
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if(timecents > 5000.f)
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{
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timecents = 5000.f;
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}
/* SF 2.01 section 8.1.2 # 27, 35:
* The most negative number indicates no hold time
*/
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if(timecents <= -32768.f)
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{
return 0;
}
}
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/* SF 2.01 section 8.1.3 # 27, 28, 35, 36 */
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if(timecents < -12000.f)
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{
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timecents = -12000.f;
}
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seconds = fluid_tc2sec(timecents);
/* Each DSP loop processes FLUID_BUFSIZE samples. */
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/* round to next full number of buffers */
buffers = (int)(((fluid_real_t)voice->output_rate * seconds)
/ (fluid_real_t)FLUID_BUFSIZE
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+ 0.5f);
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return buffers;
}
/*
* The value of a generator (gen) has changed. (The different
* generators are listed in fluidsynth.h, or in SF2.01 page 48-49)
* Now the dependent 'voice' parameters are calculated.
*
* fluid_voice_update_param can be called during the setup of the
* voice (to calculate the initial value for a voice parameter), or
* during its operation (a generator has been changed due to
* real-time parameter modifications like pitch-bend).
*
* Note: The generator holds three values: The base value .val, an
* offset caused by modulators .mod, and an offset caused by the
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* NRPN system. fluid_voice_gen_value(voice, generator_enumerator) returns the sum
* of all three.
*/
/**
* Update all the synthesis parameters, which depend on generator \a gen.
* @param voice Voice instance
* @param gen Generator id (#fluid_gen_type)
*
* This is only necessary after changing a generator of an already operating voice.
* Most applications will not need this function.
*/
void
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fluid_voice_update_param(fluid_voice_t *voice, int gen)
{
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unsigned int count, z;
fluid_real_t x = fluid_voice_gen_value(voice, gen);
switch(gen)
{
case GEN_PAN:
case GEN_CUSTOM_BALANCE:
/* range checking is done in the fluid_pan and fluid_balance functions */
voice->pan = fluid_voice_gen_value(voice, GEN_PAN);
voice->balance = fluid_voice_gen_value(voice, GEN_CUSTOM_BALANCE);
/* left amp */
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 0,
fluid_voice_calculate_gain_amplitude(voice,
fluid_pan(voice->pan, 1) * fluid_balance(voice->balance, 1)));
/* right amp */
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 1,
fluid_voice_calculate_gain_amplitude(voice,
fluid_pan(voice->pan, 0) * fluid_balance(voice->balance, 0)));
break;
case GEN_ATTENUATION:
voice->attenuation = x;
/* Range: SF2.01 section 8.1.3 # 48
* Motivation for range checking:
* OHPiano.SF2 sets initial attenuation to a whooping -96 dB */
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fluid_clip(voice->attenuation, 0.f, 1440.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_attenuation, voice->attenuation);
break;
/* The pitch is calculated from three different generators.
* Read comment in fluidsynth.h about GEN_PITCH.
*/
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case GEN_PITCH:
case GEN_COARSETUNE:
case GEN_FINETUNE:
/* The testing for allowed range is done in 'fluid_ct2hz' */
voice->pitch = (fluid_voice_gen_value(voice, GEN_PITCH)
+ 100.0f * fluid_voice_gen_value(voice, GEN_COARSETUNE)
+ fluid_voice_gen_value(voice, GEN_FINETUNE));
UPDATE_RVOICE_R1(fluid_rvoice_set_pitch, voice->pitch);
break;
case GEN_REVERBSEND:
/* The generator unit is 'tenths of a percent'. */
voice->reverb_send = x / 1000.0f;
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fluid_clip(voice->reverb_send, 0.f, 1.f);
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UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 2, fluid_voice_calculate_gain_amplitude(voice, voice->reverb_send));
break;
case GEN_CHORUSSEND:
/* The generator unit is 'tenths of a percent'. */
voice->chorus_send = x / 1000.0f;
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fluid_clip(voice->chorus_send, 0.f, 1.f);
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UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 3, fluid_voice_calculate_gain_amplitude(voice, voice->chorus_send));
break;
case GEN_OVERRIDEROOTKEY:
/* This is a non-realtime parameter. Therefore the .mod part of the generator
* can be neglected.
* NOTE: origpitch sets MIDI root note while pitchadj is a fine tuning amount
* which offsets the original rate. This means that the fine tuning is
* inverted with respect to the root note (so subtract it, not add).
*/
if(voice->sample != NULL)
{
if(voice->gen[GEN_OVERRIDEROOTKEY].val > -1) //FIXME: use flag instead of -1
{
voice->root_pitch = voice->gen[GEN_OVERRIDEROOTKEY].val * 100.0f
- voice->sample->pitchadj;
}
else
{
voice->root_pitch = voice->sample->origpitch * 100.0f - voice->sample->pitchadj;
}
x = (fluid_ct2hz(voice->root_pitch) * ((fluid_real_t) voice->output_rate / voice->sample->samplerate));
}
else
{
if(voice->gen[GEN_OVERRIDEROOTKEY].val > -1) //FIXME: use flag instead of -1
{
voice->root_pitch = voice->gen[GEN_OVERRIDEROOTKEY].val * 100.0f;
}
else
{
voice->root_pitch = 0;
}
x = fluid_ct2hz(voice->root_pitch);
}
/* voice->pitch depends on voice->root_pitch, so calculate voice->pitch now */
fluid_voice_calculate_gen_pitch(voice);
UPDATE_RVOICE_R1(fluid_rvoice_set_root_pitch_hz, x);
break;
case GEN_FILTERFC:
/* The resonance frequency is converted from absolute cents to
* midicents .val and .mod are both used, this permits real-time
* modulation. The allowed range is tested in the 'fluid_ct2hz'
* function [PH,20021214]
*/
UPDATE_RVOICE_GENERIC_R1(fluid_iir_filter_set_fres, &voice->rvoice->resonant_filter, x);
break;
case GEN_FILTERQ:
UPDATE_RVOICE_GENERIC_R1(fluid_iir_filter_set_q, &voice->rvoice->resonant_filter, x);
break;
/* same as the two above, only for the custom filter */
case GEN_CUSTOM_FILTERFC:
UPDATE_RVOICE_GENERIC_R1(fluid_iir_filter_set_fres, &voice->rvoice->resonant_custom_filter, x);
break;
case GEN_CUSTOM_FILTERQ:
UPDATE_RVOICE_GENERIC_R1(fluid_iir_filter_set_q, &voice->rvoice->resonant_custom_filter, x);
break;
case GEN_MODLFOTOPITCH:
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fluid_clip(x, -12000.f, 12000.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_modlfo_to_pitch, x);
break;
case GEN_MODLFOTOVOL:
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fluid_clip(x, -960.f, 960.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_modlfo_to_vol, x);
break;
case GEN_MODLFOTOFILTERFC:
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fluid_clip(x, -12000.f, 12000.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_modlfo_to_fc, x);
break;
case GEN_MODLFODELAY:
fluid_clip(x, -12000.0f, 5000.0f);
z = (unsigned int)(voice->output_rate * fluid_tc2sec_delay(x));
UPDATE_RVOICE_ENVLFO_I1(fluid_lfo_set_delay, modlfo, z);
break;
case GEN_MODLFOFREQ:
/* - the frequency is converted into a delta value, per buffer of FLUID_BUFSIZE samples
* - the delay into a sample delay
*/
fluid_clip(x, -16000.0f, 4500.0f);
x = (4.0f * FLUID_BUFSIZE * fluid_act2hz(x) / voice->output_rate);
UPDATE_RVOICE_ENVLFO_R1(fluid_lfo_set_incr, modlfo, x);
break;
case GEN_VIBLFOFREQ:
/* vib lfo
*
* - the frequency is converted into a delta value, per buffer of FLUID_BUFSIZE samples
* - the delay into a sample delay
*/
fluid_clip(x, -16000.0f, 4500.0f);
x = 4.0f * FLUID_BUFSIZE * fluid_act2hz(x) / voice->output_rate;
UPDATE_RVOICE_ENVLFO_R1(fluid_lfo_set_incr, viblfo, x);
break;
case GEN_VIBLFODELAY:
fluid_clip(x, -12000.0f, 5000.0f);
z = (unsigned int)(voice->output_rate * fluid_tc2sec_delay(x));
UPDATE_RVOICE_ENVLFO_I1(fluid_lfo_set_delay, viblfo, z);
break;
case GEN_VIBLFOTOPITCH:
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fluid_clip(x, -12000.f, 12000.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_viblfo_to_pitch, x);
break;
case GEN_KEYNUM:
/* GEN_KEYNUM: SF2.01 page 46, item 46
*
* If this generator is active, it forces the key number to its
* value. Non-realtime controller.
*
* There is a flag, which should indicate, whether a generator is
* enabled or not. But here we rely on the default value of -1.
*/
/* 2017-09-02: do not change the voice's key here, otherwise it will
* never be released on a noteoff event
*/
#if 0
x = fluid_voice_gen_value(voice, GEN_KEYNUM);
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if(x >= 0)
{
voice->key = x;
}
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#endif
break;
case GEN_VELOCITY:
/* GEN_VELOCITY: SF2.01 page 46, item 47
*
* If this generator is active, it forces the velocity to its
* value. Non-realtime controller.
*
* There is a flag, which should indicate, whether a generator is
* enabled or not. But here we rely on the default value of -1.
*/
/* 2017-09-02: do not change the voice's velocity here, use
* fluid_voice_get_actual_velocity() to get the value of this generator
* if active.
*/
#if 0
x = fluid_voice_gen_value(voice, GEN_VELOCITY);
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if(x > 0)
{
voice->vel = x;
}
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#endif
break;
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case GEN_MODENVTOPITCH:
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fluid_clip(x, -12000.f, 12000.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_modenv_to_pitch, x);
break;
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case GEN_MODENVTOFILTERFC:
/* Range: SF2.01 section 8.1.3 # 1
* Motivation for range checking:
* Filter is reported to make funny noises now and then
*/
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fluid_clip(x, -12000.f, 12000.f);
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UPDATE_RVOICE_R1(fluid_rvoice_set_modenv_to_fc, x);
break;
/* sample start and ends points
*
* Range checking is initiated via the
* voice->check_sample_sanity flag,
* because it is impossible to check here:
* During the voice setup, all modulators are processed, while
* the voice is inactive. Therefore, illegal settings may
* occur during the setup (for example: First move the loop
* end point ahead of the loop start point => invalid, then
* move the loop start point forward => valid again.
*/
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case GEN_STARTADDROFS: /* SF2.01 section 8.1.3 # 0 */
case GEN_STARTADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 4 */
if(voice->sample != NULL)
{
fluid_real_t start_fine = fluid_voice_gen_value(voice, GEN_STARTADDROFS);
fluid_real_t start_coar = fluid_voice_gen_value(voice, GEN_STARTADDRCOARSEOFS);
z = voice->sample->start + (int)start_fine + 32768 * (int)start_coar;
UPDATE_RVOICE_I1(fluid_rvoice_set_start, z);
}
break;
case GEN_ENDADDROFS: /* SF2.01 section 8.1.3 # 1 */
case GEN_ENDADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 12 */
if(voice->sample != NULL)
{
fluid_real_t end_fine = fluid_voice_gen_value(voice, GEN_ENDADDROFS);
fluid_real_t end_coar = fluid_voice_gen_value(voice, GEN_ENDADDRCOARSEOFS);
z = voice->sample->end + (int)end_fine + 32768 * (int)end_coar;
UPDATE_RVOICE_I1(fluid_rvoice_set_end, z);
}
break;
case GEN_STARTLOOPADDROFS: /* SF2.01 section 8.1.3 # 2 */
case GEN_STARTLOOPADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 45 */
if(voice->sample != NULL)
{
fluid_real_t lstart_fine = fluid_voice_gen_value(voice, GEN_STARTLOOPADDROFS);
fluid_real_t lstart_coar = fluid_voice_gen_value(voice, GEN_STARTLOOPADDRCOARSEOFS);
z = voice->sample->loopstart + (int)lstart_fine + 32768 * (int)lstart_coar;
UPDATE_RVOICE_I1(fluid_rvoice_set_loopstart, z);
}
break;
case GEN_ENDLOOPADDROFS: /* SF2.01 section 8.1.3 # 3 */
case GEN_ENDLOOPADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 50 */
if(voice->sample != NULL)
{
fluid_real_t lend_fine = fluid_voice_gen_value(voice, GEN_ENDLOOPADDROFS);
fluid_real_t lend_coar = fluid_voice_gen_value(voice, GEN_ENDLOOPADDRCOARSEOFS);
z = voice->sample->loopend + (int)lend_fine + 32768 * (int)lend_coar;
UPDATE_RVOICE_I1(fluid_rvoice_set_loopend, z);
}
break;
/* Conversion functions differ in range limit */
#define NUM_BUFFERS_DELAY(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_delay(_v) / FLUID_BUFSIZE)
#define NUM_BUFFERS_ATTACK(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_attack(_v) / FLUID_BUFSIZE)
#define NUM_BUFFERS_RELEASE(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_release(_v) / FLUID_BUFSIZE)
/* volume envelope
*
* - delay and hold times are converted to absolute number of samples
* - sustain is converted to its absolute value
* - attack, decay and release are converted to their increment per sample
*/
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case GEN_VOLENVDELAY: /* SF2.01 section 8.1.3 # 33 */
fluid_clip(x, -12000.0f, 5000.0f);
count = NUM_BUFFERS_DELAY(x);
fluid_voice_update_volenv(voice, TRUE, FLUID_VOICE_ENVDELAY,
count, 0.0f, 0.0f, -1.0f, 1.0f);
break;
case GEN_VOLENVATTACK: /* SF2.01 section 8.1.3 # 34 */
fluid_clip(x, -12000.0f, 8000.0f);
count = 1 + NUM_BUFFERS_ATTACK(x);
fluid_voice_update_volenv(voice, TRUE, FLUID_VOICE_ENVATTACK,
count, 1.0f, 1.0f / count, -1.0f, 1.0f);
break;
case GEN_VOLENVHOLD: /* SF2.01 section 8.1.3 # 35 */
case GEN_KEYTOVOLENVHOLD: /* SF2.01 section 8.1.3 # 39 */
count = calculate_hold_decay_buffers(voice, GEN_VOLENVHOLD, GEN_KEYTOVOLENVHOLD, 0); /* 0 means: hold */
fluid_voice_update_volenv(voice, TRUE, FLUID_VOICE_ENVHOLD,
count, 1.0f, 0.0f, -1.0f, 2.0f);
break;
case GEN_VOLENVDECAY: /* SF2.01 section 8.1.3 # 36 */
case GEN_VOLENVSUSTAIN: /* SF2.01 section 8.1.3 # 37 */
case GEN_KEYTOVOLENVDECAY: /* SF2.01 section 8.1.3 # 40 */
x = 1.0f - 0.001f * fluid_voice_gen_value(voice, GEN_VOLENVSUSTAIN);
fluid_clip(x, 0.0f, 1.0f);
count = calculate_hold_decay_buffers(voice, GEN_VOLENVDECAY, GEN_KEYTOVOLENVDECAY, 1); /* 1 for decay */
fluid_voice_update_volenv(voice, TRUE, FLUID_VOICE_ENVDECAY,
count, 1.0f, count ? -1.0f / count : 0.0f, x, 2.0f);
break;
case GEN_VOLENVRELEASE: /* SF2.01 section 8.1.3 # 38 */
fluid_clip(x, FLUID_MIN_VOLENVRELEASE, 8000.0f);
count = 1 + NUM_BUFFERS_RELEASE(x);
fluid_voice_update_volenv(voice, TRUE, FLUID_VOICE_ENVRELEASE,
count, 1.0f, -1.0f / count, 0.0f, 1.0f);
break;
/* Modulation envelope */
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case GEN_MODENVDELAY: /* SF2.01 section 8.1.3 # 25 */
fluid_clip(x, -12000.0f, 5000.0f);
fluid_voice_update_modenv(voice, TRUE, FLUID_VOICE_ENVDELAY,
NUM_BUFFERS_DELAY(x), 0.0f, 0.0f, -1.0f, 1.0f);
break;
case GEN_MODENVATTACK: /* SF2.01 section 8.1.3 # 26 */
fluid_clip(x, -12000.0f, 8000.0f);
count = 1 + NUM_BUFFERS_ATTACK(x);
fluid_voice_update_modenv(voice, TRUE, FLUID_VOICE_ENVATTACK,
count, 1.0f, 1.0f / count, -1.0f, 1.0f);
break;
case GEN_MODENVHOLD: /* SF2.01 section 8.1.3 # 27 */
case GEN_KEYTOMODENVHOLD: /* SF2.01 section 8.1.3 # 31 */
count = calculate_hold_decay_buffers(voice, GEN_MODENVHOLD, GEN_KEYTOMODENVHOLD, 0); /* 1 means: hold */
fluid_voice_update_modenv(voice, TRUE, FLUID_VOICE_ENVHOLD,
count, 1.0f, 0.0f, -1.0f, 2.0f);
break;
case GEN_MODENVDECAY: /* SF 2.01 section 8.1.3 # 28 */
case GEN_MODENVSUSTAIN: /* SF 2.01 section 8.1.3 # 29 */
case GEN_KEYTOMODENVDECAY: /* SF 2.01 section 8.1.3 # 32 */
count = calculate_hold_decay_buffers(voice, GEN_MODENVDECAY, GEN_KEYTOMODENVDECAY, 1); /* 1 for decay */
x = 1.0f - 0.001f * fluid_voice_gen_value(voice, GEN_MODENVSUSTAIN);
fluid_clip(x, 0.0f, 1.0f);
fluid_voice_update_modenv(voice, TRUE, FLUID_VOICE_ENVDECAY,
count, 1.0f, count ? -1.0f / count : 0.0f, x, 2.0f);
break;
case GEN_MODENVRELEASE: /* SF 2.01 section 8.1.3 # 30 */
fluid_clip(x, -12000.0f, 8000.0f);
count = 1 + NUM_BUFFERS_RELEASE(x);
fluid_voice_update_modenv(voice, TRUE, FLUID_VOICE_ENVRELEASE,
count, 1.0f, -1.0f / count, 0.0f, 2.0f);
break;
} /* switch gen */
}
/**
* Recalculate voice parameters for a given control.
* @param voice the synthesis voice
* @param cc flag to distinguish between a continous control and a channel control (pitch bend, ...)
* @param ctrl the control number:
* when >=0, only modulators's destination having ctrl as source are updated.
* when -1, all modulators's destination are updated (regardless of ctrl).
*
* In this implementation, I want to make sure that all controllers
* are event based: the parameter values of the DSP algorithm should
* only be updates when a controller event arrived and not at every
* iteration of the audio cycle (which would probably be feasible if
* the synth was made in silicon).
*
* The update is done in two steps:
*
* - step 1: first, we look for all the modulators that have the changed
* controller as a source. This will yield a generator that will be changed
* because of the controller event.
*
* - step 2: For this generator, calculate its new value. This is the
* sum of its original value plus the values of all the attached modulators.
* The generator flag is set to indicate the parameters must be updated.
* This avoid the risk to call 'fluid_voice_update_param' several
* times for the same generator if several modulators have that generator as
* destination. So every changed generators are updated only once.
*/
/* bit table for each generator being updated. The bits are packed in variables
Each variable have NBR_BIT_BY_VAR bits represented by NBR_BIT_BY_VAR_LN2.
The size of the table is the number of variables: SIZE_UPDATED_GEN_BIT.
Note: In this implementation NBR_BIT_BY_VAR_LN2 is set to 5 (convenient for 32 bits cpu)
but this could be set to 6 for 64 bits cpu.
*/
#define NBR_BIT_BY_VAR_LN2 5 /* for 32 bits variables */
#define NBR_BIT_BY_VAR (1 << NBR_BIT_BY_VAR_LN2)
#define NBR_BIT_BY_VAR_ANDMASK (NBR_BIT_BY_VAR - 1)
#define SIZE_UPDATED_GEN_BIT ((GEN_LAST + NBR_BIT_BY_VAR_ANDMASK) / NBR_BIT_BY_VAR)
#define is_gen_updated(bit,gen) (bit[gen >> NBR_BIT_BY_VAR_LN2] & (1 << (gen & NBR_BIT_BY_VAR_ANDMASK)))
#define set_gen_updated(bit,gen) (bit[gen >> NBR_BIT_BY_VAR_LN2] |= (1 << (gen & NBR_BIT_BY_VAR_ANDMASK)))
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int fluid_voice_modulate(fluid_voice_t *voice, int cc, int ctrl)
{
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int i, k;
fluid_mod_t *mod;
uint32_t gen;
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fluid_real_t modval;
/* Clears registered bits table of updated generators */
uint32_t updated_gen_bit[SIZE_UPDATED_GEN_BIT] = {0};
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/* printf("Chan=%d, CC=%d, Src=%d, Val=%d\n", voice->channel->channum, cc, ctrl, val); */
for(i = 0; i < voice->mod_count; i++)
{
mod = &voice->mod[i];
/* step 1: find all the modulators that have the changed controller
as input source. When ctrl is -1 all modulators destination
are updated */
if(ctrl < 0 || fluid_mod_has_source(mod, cc, ctrl))
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{
gen = fluid_mod_get_dest(mod);
/* Skip if this generator has already been updated */
if(!is_gen_updated(updated_gen_bit, gen))
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{
modval = 0.0;
/* step 2: for every attached modulator, calculate the modulation
* value for the generator gen */
for(k = 0; k < voice->mod_count; k++)
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{
if(fluid_mod_has_dest(&voice->mod[k], gen))
{
modval += fluid_mod_get_value(&voice->mod[k], voice);
}
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}
fluid_gen_set_mod(&voice->gen[gen], modval);
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/* now recalculate the parameter values that are derived from the
generator */
fluid_voice_update_param(voice, gen);
/* set the bit that indicates this generator is updated */
set_gen_updated(updated_gen_bit, gen);
}
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}
}
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return FLUID_OK;
}
/**
* Update all the modulators. This function is called after a
* ALL_CTRL_OFF MIDI message has been received (CC 121).
*
* All destination of all modulators must be updated.
*/
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int fluid_voice_modulate_all(fluid_voice_t *voice)
{
return fluid_voice_modulate(voice, 0, -1);
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}
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/** legato update functions --------------------------------------------------*/
/* Updates voice portamento parameters
*
* @voice voice the synthesis voice
* @fromkey the beginning pitch of portamento.
* @tokey the ending pitch of portamento.
*
* The function calculates pitch offset and increment, then these parameters
* are send to the dsp.
*/
void fluid_voice_update_portamento(fluid_voice_t *voice, int fromkey, int tokey)
{
fluid_channel_t *channel = voice->channel;
/* calculates pitch offset */
fluid_real_t PitchBeg = fluid_voice_calculate_pitch(voice, fromkey);
fluid_real_t PitchEnd = fluid_voice_calculate_pitch(voice, tokey);
fluid_real_t pitchoffset = PitchBeg - PitchEnd;
/* Calculates increment countinc */
/* Increment is function of PortamentoTime (ms)*/
unsigned int countinc = (unsigned int)(((fluid_real_t)voice->output_rate *
0.001f *
(fluid_real_t)fluid_channel_portamentotime(channel)) /
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(fluid_real_t)FLUID_BUFSIZE + 0.5f);
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/* Send portamento parameters to the voice dsp */
UPDATE_RVOICE_GENERIC_IR(fluid_rvoice_set_portamento, voice->rvoice, countinc, pitchoffset);
}
/*---------------------------------------------------------------*/
/*legato mode 1: multi_retrigger
*
* Modulates all generators dependent of key,vel.
* Forces the voice envelopes in the attack section (legato mode 1).
*
* @voice voice the synthesis voice
* @tokey the new key to be applied to this voice.
* @vel the new velocity to be applied to this voice.
*/
void fluid_voice_update_multi_retrigger_attack(fluid_voice_t *voice,
int tokey, int vel)
{
voice->key = tokey; /* new note */
voice->vel = vel; /* new velocity */
/* Updates generators dependent of velocity */
/* Modulates GEN_ATTENUATION (and others ) before calling
fluid_rvoice_multi_retrigger_attack().*/
fluid_voice_modulate(voice, FALSE, FLUID_MOD_VELOCITY);
/* Updates generator dependent of voice->key */
fluid_voice_update_param(voice, GEN_KEYTOMODENVHOLD);
fluid_voice_update_param(voice, GEN_KEYTOMODENVDECAY);
fluid_voice_update_param(voice, GEN_KEYTOVOLENVHOLD);
fluid_voice_update_param(voice, GEN_KEYTOVOLENVDECAY);
/* Updates pitch generator */
fluid_voice_calculate_gen_pitch(voice);
fluid_voice_update_param(voice, GEN_PITCH);
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/* updates adsr generator */
UPDATE_RVOICE0(fluid_rvoice_multi_retrigger_attack);
}
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/** end of legato update functions */
/*
Force the voice into release stage. Useful anywhere a voice
needs to be damped even if pedals (sustain sostenuto) are depressed.
See fluid_synth_damp_voices_by_sustain_LOCAL(),
fluid_synth_damp_voices_by_sostenuto_LOCAL,
fluid_voice_noteoff().
*/
void
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fluid_voice_release(fluid_voice_t *voice)
{
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unsigned int at_tick = fluid_channel_get_min_note_length_ticks(voice->channel);
UPDATE_RVOICE_I1(fluid_rvoice_noteoff, at_tick);
voice->has_noteoff = 1; // voice is marked as noteoff occured
}
/*
* fluid_voice_noteoff
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*
* Sending a noteoff event will advance the envelopes to section 5 (release).
* The function is convenient for polyphonic or monophonic note
*/
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void
fluid_voice_noteoff(fluid_voice_t *voice)
{
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fluid_channel_t *channel;
fluid_profile(FLUID_PROF_VOICE_NOTE, voice->ref, 0, 0);
channel = voice->channel;
/* Sustain a note under Sostenuto pedal */
if(fluid_channel_sostenuto(channel) &&
channel->sostenuto_orderid > voice->id)
{
// Sostenuto depressed after note
voice->status = FLUID_VOICE_HELD_BY_SOSTENUTO;
}
/* Or sustain a note under Sustain pedal */
else if(fluid_channel_sustained(channel))
{
voice->status = FLUID_VOICE_SUSTAINED;
}
/* Or force the voice to release stage */
else
{
fluid_voice_release(voice);
}
}
/*
* fluid_voice_kill_excl
*
* Percussion sounds can be mutually exclusive: for example, a 'closed
* hihat' sound will terminate an 'open hihat' sound ringing at the
* same time. This behaviour is modeled using 'exclusive classes',
* turning on a voice with an exclusive class other than 0 will kill
* all other voices having that exclusive class within the same preset
* or channel. fluid_voice_kill_excl gets called, when 'voice' is to
* be killed for that reason.
*/
int
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fluid_voice_kill_excl(fluid_voice_t *voice)
{
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unsigned int at_tick;
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if(!fluid_voice_is_playing(voice))
{
return FLUID_OK;
}
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/* Turn off the exclusive class information for this voice,
so that it doesn't get killed twice
*/
fluid_voice_gen_set(voice, GEN_EXCLUSIVECLASS, 0);
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/* Speed up the volume envelope */
/* The value was found through listening tests with hi-hat samples. */
fluid_voice_gen_set(voice, GEN_VOLENVRELEASE, -200);
fluid_voice_update_param(voice, GEN_VOLENVRELEASE);
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/* Speed up the modulation envelope */
fluid_voice_gen_set(voice, GEN_MODENVRELEASE, -200);
fluid_voice_update_param(voice, GEN_MODENVRELEASE);
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at_tick = fluid_channel_get_min_note_length_ticks(voice->channel);
UPDATE_RVOICE_I1(fluid_rvoice_noteoff, at_tick);
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return FLUID_OK;
}
/*
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* Called by fluid_synth when the overflow rvoice can be reclaimed.
*/
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void fluid_voice_overflow_rvoice_finished(fluid_voice_t *voice)
{
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voice->can_access_overflow_rvoice = 1;
fluid_voice_sample_unref(&voice->overflow_rvoice->dsp.sample);
}
/*
* fluid_voice_off
*
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* Force the voice into finished stage. Useful anywhere a voice
* needs to be cancelled from MIDI API.
*/
void fluid_voice_off(fluid_voice_t *voice)
{
UPDATE_RVOICE0(fluid_rvoice_voiceoff); /* request to finish the voice */
}
/*
* fluid_voice_stop
*
* Purpose:
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* Turns off a voice, meaning that it is not processed anymore by the
* DSP loop, i.e. contrary part to fluid_voice_start().
*/
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void
fluid_voice_stop(fluid_voice_t *voice)
{
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fluid_profile(FLUID_PROF_VOICE_RELEASE, voice->ref, 0, 0);
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voice->chan = NO_CHANNEL;
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if(voice->can_access_rvoice)
{
fluid_voice_sample_unref(&voice->rvoice->dsp.sample);
}
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voice->status = FLUID_VOICE_OFF;
voice->has_noteoff = 1;
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/* Decrement the reference count of the sample. */
fluid_voice_sample_unref(&voice->sample);
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/* Decrement voice count */
voice->channel->synth->active_voice_count--;
}
/**
* Adds a modulator to the voice if the modulator has valid sources.
* @param voice Voice instance.
* @param mod Modulator info (copied).
* @param mode Determines how to handle an existing identical modulator.
* #FLUID_VOICE_ADD to add (offset) the modulator amounts,
* #FLUID_VOICE_OVERWRITE to replace the modulator,
* #FLUID_VOICE_DEFAULT when adding a default modulator - no duplicate should
* exist so don't check.
*/
void
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fluid_voice_add_mod(fluid_voice_t *voice, fluid_mod_t *mod, int mode)
{
/* Ignore the modulator if its sources inputs are invalid */
if(fluid_mod_check_sources(mod, "api fluid_voice_add_mod mod"))
{
fluid_voice_add_mod_local(voice, mod, mode, FLUID_NUM_MOD);
}
}
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/**
* Adds a modulator to the voice.
* local version of fluid_voice_add_mod function. Called at noteon time.
* @param voice, mod, mode, same as for fluid_voice_add_mod() (see above).
* @param check_limit_count is the modulator number limit to handle with existing
* identical modulator(i.e mode FLUID_VOICE_OVERWRITE, FLUID_VOICE_ADD).
* - When FLUID_NUM_MOD, all the voices modulators (since the previous call)
* are checked for identity.
* - When check_count_limit is below the actual number of voices modulators
* (voice->mod_count), this will restrict identity check to this number,
* This is usefull when we know by advance that there is no duplicate with
* modulators at index above this limit. This avoid wasting cpu cycles at noteon.
*/
void
fluid_voice_add_mod_local(fluid_voice_t *voice, fluid_mod_t *mod, int mode, int check_limit_count)
{
int i;
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/* check_limit_count cannot be above voice->mod_count */
if(check_limit_count > voice->mod_count)
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{
check_limit_count = voice->mod_count;
}
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if(mode == FLUID_VOICE_ADD)
{
/* if identical modulator exists, add them */
for(i = 0; i < check_limit_count; i++)
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{
if(fluid_mod_test_identity(&voice->mod[i], mod))
{
// printf("Adding modulator...\n");
voice->mod[i].amount += mod->amount;
return;
}
}
}
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else if(mode == FLUID_VOICE_OVERWRITE)
{
/* if identical modulator exists, replace it (only the amount has to be changed) */
for(i = 0; i < check_limit_count; i++)
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{
if(fluid_mod_test_identity(&voice->mod[i], mod))
{
// printf("Replacing modulator...amount is %f\n",mod->amount);
voice->mod[i].amount = mod->amount;
return;
}
}
}
/* Add a new modulator (No existing modulator to add / overwrite).
Also, default modulators (FLUID_VOICE_DEFAULT) are added without
checking, if the same modulator already exists. */
if(voice->mod_count < FLUID_NUM_MOD)
{
fluid_mod_clone(&voice->mod[voice->mod_count++], mod);
}
else
{
FLUID_LOG(FLUID_WARN, "Voice %i has more modulators than supported, ignoring.", voice->id);
}
}
/**
* Get the unique ID of the noteon-event.
* @param voice Voice instance
* @return Note on unique ID
*
* A SoundFont loader may store the voice processes it has created for
* real-time control during the operation of a voice (for example: parameter
* changes in SoundFont editor). The synth uses a pool of voices, which are
* 'recycled' and never deallocated.
*
* Before modifying an existing voice, check
* - that its state is still 'playing'
* - that the ID is still the same
*
* Otherwise the voice has finished playing.
*/
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unsigned int fluid_voice_get_id(const fluid_voice_t *voice)
{
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return voice->id;
}
/**
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* Check if a voice is producing sound. This is also true after a voice received a noteoff as it may be playing in release phase.
* @param voice Voice instance
* @return TRUE if playing, FALSE otherwise
*/
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int fluid_voice_is_playing(const fluid_voice_t *voice)
{
return (voice->status == FLUID_VOICE_ON)
|| fluid_voice_is_sustained(voice)
|| fluid_voice_is_sostenuto(voice);
}
/**
* Check if a voice is ON. A voice is ON, if it has not yet received a noteoff event.
* @param voice Voice instance
* @return TRUE if on, FALSE otherwise
* @since 1.1.7
*/
int fluid_voice_is_on(const fluid_voice_t *voice)
{
return (voice->status == FLUID_VOICE_ON && !voice->has_noteoff);
}
/**
* Check if a voice keeps playing after it has received a noteoff due to being held by sustain.
* @param voice Voice instance
* @return TRUE if sustained, FALSE otherwise
* @since 1.1.7
*/
int fluid_voice_is_sustained(const fluid_voice_t *voice)
{
return (voice->status == FLUID_VOICE_SUSTAINED);
}
/**
* Check if a voice keeps playing after it has received a noteoff due to being held by sostenuto.
* @param voice Voice instance
* @return TRUE if sostenuto, FALSE otherwise
* @since 1.1.7
*/
int fluid_voice_is_sostenuto(const fluid_voice_t *voice)
{
return (voice->status == FLUID_VOICE_HELD_BY_SOSTENUTO);
}
/**
* If the voice is playing, gets the midi channel the voice is playing on. Else the result is undefined.
* @param voice Voice instance
* @return The channel assigned to this voice
* @since 1.1.7
*/
int fluid_voice_get_channel(const fluid_voice_t *voice)
{
return voice->chan;
}
/**
* If the voice is playing, gets the midi key the voice is actually playing at. Else the result is undefined.
* If the voice was started from an instrument which uses a fixed key generator, it returns that.
* Else returns the same as \c fluid_voice_get_key.
* @param voice Voice instance
* @return The midi key this voice is playing at
* @since 1.1.7
*/
int fluid_voice_get_actual_key(const fluid_voice_t *voice)
{
fluid_real_t x = fluid_voice_gen_value(voice, GEN_KEYNUM);
if(x >= 0)
{
return (int)x;
}
else
{
return fluid_voice_get_key(voice);
}
}
/**
* If the voice is playing, gets the midi key from the noteon event, by which the voice was initially turned on with.
* Else the result is undefined.
* @param voice Voice instance
* @return The midi key of the noteon event that originally turned on this voice
* @since 1.1.7
*/
int fluid_voice_get_key(const fluid_voice_t *voice)
{
return voice->key;
}
/**
* If the voice is playing, gets the midi velocity the voice is actually playing at. Else the result is undefined.
* If the voice was started from an instrument which uses a fixed velocity generator, it returns that.
* Else returns the same as \c fluid_voice_get_velocity.
* @param voice Voice instance
* @return The midi velocity this voice is playing at
* @since 1.1.7
*/
int fluid_voice_get_actual_velocity(const fluid_voice_t *voice)
{
fluid_real_t x = fluid_voice_gen_value(voice, GEN_VELOCITY);
if(x > 0)
{
return (int)x;
}
else
{
return fluid_voice_get_velocity(voice);
}
}
/**
* If the voice is playing, gets the midi velocity from the noteon event, by which the voice was initially
* turned on with. Else the result is undefined.
* @param voice Voice instance
* @return The midi velocity which originally turned on this voice
* @since 1.1.7
*/
int fluid_voice_get_velocity(const fluid_voice_t *voice)
{
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return voice->vel;
}
/*
* fluid_voice_get_lower_boundary_for_attenuation
*
* Purpose:
*
* A lower boundary for the attenuation (as in 'the minimum
* attenuation of this voice, with volume pedals, modulators
* etc. resulting in minimum attenuation, cannot fall below x cB) is
* calculated. This has to be called during fluid_voice_start, after
* all modulators have been run on the voice once. Also,
* voice->attenuation has to be initialized.
* (see fluid_voice_calculate_runtime_synthesis_parameters())
*/
static fluid_real_t
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fluid_voice_get_lower_boundary_for_attenuation(fluid_voice_t *voice)
{
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int i;
fluid_mod_t *mod;
fluid_real_t possible_att_reduction_cB = 0;
fluid_real_t lower_bound;
for(i = 0; i < voice->mod_count; i++)
{
mod = &voice->mod[i];
/* Modulator has attenuation as target and can change over time? */
if((mod->dest == GEN_ATTENUATION)
&& ((mod->flags1 & FLUID_MOD_CC)
|| (mod->flags2 & FLUID_MOD_CC)
|| (mod->src1 == FLUID_MOD_CHANNELPRESSURE)
|| (mod->src1 == FLUID_MOD_KEYPRESSURE)
|| (mod->src1 == FLUID_MOD_PITCHWHEEL)
|| (mod->src2 == FLUID_MOD_CHANNELPRESSURE)
|| (mod->src2 == FLUID_MOD_KEYPRESSURE)
|| (mod->src2 == FLUID_MOD_PITCHWHEEL)))
{
fluid_real_t current_val = fluid_mod_get_value(mod, voice);
/* min_val is the possible minimum value for this modulator.
it depends of 3 things :
1)the minimum values of src1,src2 (i.e -1 if mapping is bipolar
or 0 if mapping is unipolar).
2)the sign of amount.
3)absolute value of amount.
When at least one source mapping is bipolar:
min_val is -|amount| regardless the sign of amount.
When both sources mapping are unipolar:
min_val is -|amount|, if amount is negative.
min_val is 0, if amount is positive
*/
fluid_real_t min_val = fabs(mod->amount);
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/* Can this modulator produce a negative contribution? */
if((mod->flags1 & FLUID_MOD_BIPOLAR)
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|| (mod->flags2 & FLUID_MOD_BIPOLAR)
|| (mod->amount < 0))
{
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min_val = -min_val; /* min_val = - |amount|*/
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}
else
{
/* No negative value possible. But still, the minimum contribution is 0. */
min_val = 0;
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}
/* For example:
* - current_val=100
* - min_val=-4000
* - possible reduction contribution of this modulator = current_val - min_val = 4100
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*/
if(current_val > min_val)
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{
possible_att_reduction_cB += (current_val - min_val);
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}
}
}
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lower_bound = voice->attenuation - possible_att_reduction_cB;
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/* SF2.01 specs do not allow negative attenuation */
if(lower_bound < 0)
{
lower_bound = 0;
}
return lower_bound;
}
int fluid_voice_set_param(fluid_voice_t *voice, int gen, fluid_real_t nrpn_value)
{
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voice->gen[gen].nrpn = nrpn_value;
voice->gen[gen].flags = GEN_SET;
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fluid_voice_update_param(voice, gen);
return FLUID_OK;
}
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int fluid_voice_set_gain(fluid_voice_t *voice, fluid_real_t gain)
{
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fluid_real_t left, right, reverb, chorus;
/* avoid division by zero*/
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if(gain < 0.0000001f)
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{
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gain = 0.0000001f;
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}
voice->synth_gain = gain;
left = fluid_voice_calculate_gain_amplitude(voice,
fluid_pan(voice->pan, 1) * fluid_balance(voice->balance, 1));
right = fluid_voice_calculate_gain_amplitude(voice,
fluid_pan(voice->pan, 0) * fluid_balance(voice->balance, 0));
reverb = fluid_voice_calculate_gain_amplitude(voice, voice->reverb_send);
chorus = fluid_voice_calculate_gain_amplitude(voice, voice->chorus_send);
UPDATE_RVOICE_R1(fluid_rvoice_set_synth_gain, gain);
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 0, left);
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 1, right);
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 2, reverb);
UPDATE_RVOICE_BUFFERS_AMP(fluid_rvoice_buffers_set_amp, 3, chorus);
return FLUID_OK;
}
/* - Scan the loop
* - determine the peak level
* - Calculate, what factor will make the loop inaudible
* - Store in sample
*/
/**
* Calculate the peak volume of a sample for voice off optimization.
* @param s Sample to optimize
* @return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* If the peak volume during the loop is known, then the voice can
* be released earlier during the release phase. Otherwise, the
* voice will operate (inaudibly), until the envelope is at the
* nominal turnoff point. So it's a good idea to call
* fluid_voice_optimize_sample() on each sample once.
*/
int
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fluid_voice_optimize_sample(fluid_sample_t *s)
{
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int32_t peak_max = 0;
int32_t peak_min = 0;
int32_t peak;
fluid_real_t normalized_amplitude_during_loop;
double result;
unsigned int i;
/* ignore disabled samples */
if(s->start == s->end)
{
return (FLUID_OK);
}
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if(!s->amplitude_that_reaches_noise_floor_is_valid) /* Only once */
{
/* Scan the loop */
for(i = s->loopstart; i < s->loopend; i++)
{
int32_t val = fluid_rvoice_get_sample(s->data, s->data24, i);
if(val > peak_max)
{
peak_max = val;
}
else if(val < peak_min)
{
peak_min = val;
}
}
/* Determine the peak level */
if(peak_max > -peak_min)
{
peak = peak_max;
}
else
{
peak = -peak_min;
}
if(peak == 0)
{
/* Avoid division by zero */
peak = 1;
}
/* Calculate what factor will make the loop inaudible
* For example: Take a peak of 3277 (10 % of 32768). The
* normalized amplitude is 0.1 (10 % of 32768). An amplitude
* factor of 0.0001 (as opposed to the default 0.00001) will
* drop this sample to the noise floor.
*/
/* 16 bits => 96+4=100 dB dynamic range => 0.00001 */
normalized_amplitude_during_loop = ((fluid_real_t)peak) / (INT24_MAX * 1.0f);
result = FLUID_NOISE_FLOOR / normalized_amplitude_during_loop;
/* Store in sample */
s->amplitude_that_reaches_noise_floor = (double)result;
s->amplitude_that_reaches_noise_floor_is_valid = 1;
#if 0
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printf("Sample peak detection: factor %f\n", (double)result);
#endif
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}
return FLUID_OK;
}
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float
fluid_voice_get_overflow_prio(fluid_voice_t *voice,
fluid_overflow_prio_t *score,
unsigned int cur_time)
{
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float this_voice_prio = 0;
int channel;
/* Are we already overflowing? */
if(!voice->can_access_overflow_rvoice)
{
return OVERFLOW_PRIO_CANNOT_KILL;
}
/* Is this voice on the drum channel?
* Then it is very important.
* Also skip the released and sustained scores.
*/
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if(voice->channel->channel_type == CHANNEL_TYPE_DRUM)
{
this_voice_prio += score->percussion;
}
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else if(voice->has_noteoff)
{
/* Noteoff has */
this_voice_prio += score->released;
}
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else if(fluid_voice_is_sustained(voice) || fluid_voice_is_sostenuto(voice))
{
/* This voice is still active, since the sustain pedal is held down.
* Consider it less important than non-sustained channels.
* This decision is somehow subjective. But usually the sustain pedal
* is used to play 'more-voices-than-fingers', so it shouldn't hurt
* if we kill one voice.
*/
this_voice_prio += score->sustained;
}
/* We are not enthusiastic about releasing voices, which have just been started.
* Otherwise hitting a chord may result in killing notes belonging to that very same
* chord. So give newer voices a higher score. */
if(score->age)
{
cur_time -= voice->start_time;
if(cur_time < 1)
{
cur_time = 1; // Avoid div by zero
}
this_voice_prio += (score->age * voice->output_rate) / cur_time;
}
/* take a rough estimate of loudness into account. Louder voices are more important. */
if(score->volume)
{
fluid_real_t a = voice->attenuation;
if(voice->has_noteoff)
{
// FIXME: Should take into account where on the envelope we are...?
}
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if(a < 0.1f)
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{
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a = 0.1f; // Avoid div by zero
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}
this_voice_prio += score->volume / a;
}
/* Check if this voice is on an important channel. If so, then add the
* score for important channels */
channel = fluid_voice_get_channel(voice);
if(channel < score->num_important_channels && score->important_channels[channel])
{
this_voice_prio += score->important;
}
return this_voice_prio;
}
void fluid_voice_set_custom_filter(fluid_voice_t *voice, enum fluid_iir_filter_type type, enum fluid_iir_filter_flags flags)
{
UPDATE_RVOICE_GENERIC_I2(fluid_iir_filter_init, &voice->rvoice->resonant_custom_filter, type, flags);
}
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