ardour/libs/staffpad/CircularSampleBuffer.h

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#pragma once
#include <cassert>
#include "VectorOps.h"
/*
* Utility buffer class for delay-based effects
* Allocates a 2^n size buffer for branchless write and read using a bitmask
* It can read and write to past and future samples, but does not check for overlaps
*/
namespace staffpad::audio {
template<typename SampleT>
class CircularSampleBuffer
{
public:
CircularSampleBuffer()
{
}
~CircularSampleBuffer()
{
if (_buffer) {
free(_buffer);
}
}
void setSize(int n)
{
if (n > _allocatedSize) {
auto oldSize = _allocatedSize;
auto findLargerPowerOfTwo = [](int32_t number) {
int32_t powerOf2 = 1;
while (powerOf2 < number) {
powerOf2 *= 2;
}
return powerOf2;
};
_allocatedSize = findLargerPowerOfTwo(n);
_bufferSizeMask = _allocatedSize - 1;
_buffer = (SampleT*)std::realloc(_buffer, _allocatedSize * sizeof(SampleT));
// Reset the new memory region
assert(_buffer);
std::fill(_buffer + oldSize, _buffer + _allocatedSize, 0.f);
}
}
int getAllocatedSize() const
{
return _allocatedSize;
}
void reset()
{
if (_buffer && _allocatedSize > 0) {
memset(_buffer, 0, sizeof(SampleT) * _allocatedSize);
}
_position0 = 0;
}
void write(int offset, const SampleT& sample)
{
_buffer[(_position0 + offset) & _bufferSizeMask] = sample;
}
void writeOffset0(const SampleT& sample)
{
_buffer[_position0] = sample;
}
const SampleT& read(int offset) const
{
return _buffer[(_position0 + offset) & _bufferSizeMask];
}
/// change the 0 position by n
void advance(int n)
{
_position0 += n;
_position0 &= _bufferSizeMask;
}
private:
template<typename fnc>
void _splitBlockOffsetFunction(int startOffset, int n, fnc f) const
{
assert(n <= _allocatedSize);
int firstIndex = (_position0 + startOffset) & _bufferSizeMask;
int n_to_end = _allocatedSize - firstIndex;
if (n_to_end > n) {
f(firstIndex, 0, n);
} else {
f(firstIndex, 0, n_to_end);
f(0, n_to_end, n - n_to_end);
}
}
public:
void writeBlock(int startOffset, int n, const SampleT* sourceBlock)
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::copy(&sourceBlock[sampleOff], &_buffer[bufferOff], n);
});
}
void readBlockWithGain(int startOffset, int n, SampleT* targetBlock, float gainFactor) const
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::constantMultiply(&_buffer[bufferOff], gainFactor, &targetBlock[sampleOff], n);
});
}
void readAddBlockWithGain(int startOffset, int n, SampleT* targetBlock, float gainFactor) const
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::constantMultiplyAndAdd(&_buffer[bufferOff], gainFactor, &targetBlock[sampleOff], n);
});
}
void writeAddBlockWithGain(int startOffset, int n, const SampleT* sourceBlock, float gainFactor)
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::constantMultiplyAndAdd(&sourceBlock[sampleOff], gainFactor, &_buffer[bufferOff], n);
});
}
void readBlock(int startOffset, int n, SampleT* targetBlock) const
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::copy(&_buffer[bufferOff], &targetBlock[sampleOff], n);
});
}
void readAndClearBlock(int startOffset, int n, SampleT* targetBlock)
{
_splitBlockOffsetFunction(startOffset, n, [=](int bufferOff, int sampleOff, int n) {
vo::copy(&_buffer[bufferOff], &targetBlock[sampleOff], n);
vo::setToZero(&_buffer[bufferOff], n);
});
}
void clearBlock(int startOffset, int n)
{
_splitBlockOffsetFunction(startOffset, n,
[=](int bufferOff, int sampleOff, int n) { vo::setToZero(&_buffer[bufferOff], n); });
}
private:
SampleT* _buffer = nullptr;
int _position0 = 0; // position of sample index 0 inside _buffer. This is where the next sample will be written to
int _allocatedSize = 0; // 2^n buffer size
int _bufferSizeMask = 0; // 2^n-1 buffer mask
};
} // namespace staffpad::audio